The ARVR Lab

At the School of Computer and Cyber Sciences, Augusta University, in collaboration with the Cybermedia Center at Osaka University.

Empowering education and training through augmented and virtual reality.

The ARVR Lab is a state-of-the-art laboratory within Augusta University's School of Computer and Cyber Sciences. As part of the Cyber-Physical Systems group, we build hardware and software that can improve how we interact with virtual content and strive to achieve a balance of theoretical and practical research. See our Lab Intro Video for more details.

ARVRLab research and prototypes

Lab Experiences

Lab experiences include IEEEVR, study abroad in Japan, conference presentations, international potlucks, gaming, industry partnerships, social events, inter-department collaboration, outdoor augmented reality, interactive technology, lab demonstrations, and collaborative research.

Recent Research

Object tracking research

Object tracking for maintenance and repair

Object tracking techniques for interactive repair and immersive industrial and manufacturing systems.

EyeShadows fast gaze selection research

Fast Gaze Selection and Interaction

Orlosky, J., Liu., C, Sakamoto, K., Sidenmark, L., & Mansour, A. (2024). EyeShadows: Peripheral Virtual Copies for Rapid Gaze Selection and Interaction. To appear in the Proceedings of the IEEE conference on Virtual Reality. [Best Presentation Honorable Mention]

Vision modulation and VR sickness research

VR Sickness Reduction via Vision Modulation

Zhao, G., Orlosky, J., Gabbard, J., & Kiyokawa, K. (2023). HazARdSnap: Gaze-based Augmentation Delivery for Safe Information Access while Cycling. IEEE Transactions on Visualization and Computer Graphics.

Visual deficit simulation in virtual reality

Simulation of Visual Deficits in Virtual Reality

Alexander, D., Nguyen, T., Keller, P., Orlosky, J., Brown, S., Wood, E., ... & Jirau-Rosaly, W. (2020, March). Design of visual deficit simulation for integration into a geriatric physical diagnosis course. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 838-839). IEEE.

Getting your MS or PhD in Computer Science

The AR-VR Lab is looking for highly motivated individuals with a passion for solving challenging research problems.

Funding

At the current time, I am only accepting self-funded graduate students, though additional external funding may become available later. For American citizens, I strongly recommend applying for the NSF Graduate Research Fellowship Program. Submitting to the GRFP is required, if you are eligible, to be considered for lab funding.

Application

Individuals who would like to apply to the lab as part of their SCCS Masters or PhD program application should submit the following additional documents by e-mail to jorlosky {at} augusta.edu.

We are also looking for research assistant volunteers, who may be invited to apply directly for the MS or PhD program based on their performance. Assistantships range from one semester to one year, and applicants should follow the same process outlined above.

Required Qualifications

Recommended Qualifications

Keywords: Augmented Reality; Virtual Reality; Eye Tracking; Artificial Intelligence; Interaction; Remote Collaboration