Research Publications

Journal articles, conference papers, posters, demos, workshops, and related publications.

Peer Reviewed Journals

  1. *Hirobe, D., Shirai, S., Orlosky, J., Kobayashi, M., Uranishi, Y., Takemura, H. TransPortal: A Portable Portal-Based Locomotion Technique. To appear in IEEE TVCG.
  2. *Hirobe, D., Shirai, S., Orlosky, J., Alizadeh, M., Kobayashi, M., Uranishi, Y., Photchara, R., and Takemura, H.(2024). User-centric locomotion techniques for virtual reality games: A survey of user needs and issues. IEEE Transactions on Games, 17(2), 460-473.
  3. Li, Y. J., Orlosky, J., Jirau-Rosaly, W., Brown, S., & Rockich-Winston, N. (2024). Immersing healthcare students in a virtual reality Parkinson's disease experience. International Journal of Medical Education, 15, 34-36.
  4. Zhao, G., Orlosky, J., Gabbard, J., Kiyokawa, K. HazARdSnap: Gazed-based Augmentation Delivery for Safe Information Access while Cycling. (2023). IEEE Transactions on Visualization and Computer Graphics 30, no. 9 (2023): 6378-6389.
  5. *Sakamoto, K., Shirai, S., Takemura, N., Orlosky, J., Nagataki, H., Ueda, M., Uranishi, Y., and Takemura, H. (2023). Subjective Difficulty Estimation of Educational Comics Using Gaze Features. The institute of Electronics, Information, and Communication Engineers (IEICE) Transactions on Information and Systems, 106(5), 1038-1048.
  6. *Zhao, G., Orlosky, J., Feiner, S., Ratsamee, P., & Uranishi, Y. (2022). Mitigation of VR Sickness during Locomotion with a Motion-Based Dynamic Vision Modulator.IEEE transactions on visualization and computer graphics, 29(10), 4089-4103.
  7. Orlosky, J., Sra, M., Bektaş, K., Peng, H., Kim, J., Kos' myna, N., Hollerer, T., Steed, A., Kiyokawa, K. and Akşit, K., (2021). Telelife: the future of remote living. Frontiers in Virtual Reality, 2, 763340.
  8. *Medeiros, A. C., Ratsamee, P., Orlosky, J., Uranishi, Y., Higashida, M., & Takemura, H. (2021). 3D pointing gestures as target selection tools: guiding monocular UAVs during window selection in an outdoor environment. ROBOMECH Journal, 8(1), 1-19.
  9. *Liu, C., Plopski, A., & Orlosky, J. (2020). OrthoGaze: Gaze-based Three-dimensional Object Manipulation using Orthogonal Planes. Computers & Graphics.
  10. Orlosky, J., Theofilis, K., Kiyokawa, K., & Nagai, Y. (2020). Effects of Throughput Delay on Perception of Robot Teleoperation and Head Control Precision in Remote Monitoring Tasks. PRESENCE: Virtual and Augmented Reality, 27(2), 226-241.
  11. *Techasarntikul, N., Ratsamee, P., Orlosky, J., Mashita, T., Uranishi, Y., Kiyokawa, K., & Takemura, H. (2020). Guidance and Visualization of Optimized Packing Solutions. Journal of Information Processing, 28, 193-202.
  12. *Techasarntikul, N., Ratsamee, P., Orlosky, J., Mashita, T., Uranishi, Y., Kiyokawa, K., & Takemura, H. (2020). The Effect of the Presence of an Embodied Agent in an AR Guiding System. Transactions of the Virtual Reality Society of Japan, 25(1), 68-77.
  13. *Thomason, J., Ratsamee, P., Orlosky, J., Kiyokawa, K., Mashita, T., Uranishi, Y., & Takemura, H. (2019). A Comparison of Adaptive View Techniques for Exploratory 3D Drone Teleoperation. ACM Transactions on Interactive Intelligent Systems (TiiS), 9(2-3), 17.
  14. Ranchet, M., Orlosky, J., Morgan, J., Qadir, S., Akinwuntan, A. E., & Devos, H. (2017). Pupillary Response to Cognitive Workload during Saccadic Tasks in Parkinson’s Disease. Behavioural Brain Research.
  15. Orlosky, J., Itoh, Y., Ranchet, M., Kiyokawa, K., Morgan, J., Devos, H. (2017). Emulation of Physician Tasks in Eye-tracked Virtual Reality for Remote Diagnosis of Neurodegenerative Disease. IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEEVR), 23(4), (pp. 1302-1311).
  16. Orlosky, J., Toyama, T., Kiyokawa, K., Sonntag, D.(2015). ModulAR: Eye-controlled Vision Augmentations for Head Mounted Displays. In Visualization and Computer Graphics, IEEE Transactions on (Proc. ISMAR) Vol. 21 (11). (pp. 1259-1268.) IEEE. Best Paper Nominee
  17. Orlosky, J., Toyama, T., Sonntag, D., & Kiyokawa, K. (2015). The Role of Focus in Advanced Visual Interfaces. KI-KünstlicheIntelligenz, (pp. 1-10).
  18. Orlosky, J., Kiyokawa, K., Takemura, H. Managing Mobile Text in Head Mounted Displays: Studies on Visual Preference and Text Placement. In the Mobile Computing and Communications Review, Vol. 18 No. 2,2014 (pp. 20-31).
  19. Orlosky, J., Shigeno, T. Kiyokawa, K. Takemura, H. Text Input Evaluation with a Torso-mounted QWERTY Keyboard in Wearable Computing. T. Virtual RealitySociety of Japan. Vol.19, No.2, 2014(pp. 117-120).
  20. *Kishishita, N., Orlosky, J., Kiyokawa, K., Mashita, T., Takemura, H.,(2014). "Investigation on the Peripheral Visual Field for Information Displaywith Wide-view See-through HMDs," Transaction of the Virtual RealitySociety of Japan. Vol.19, No.2,2014. (pp.121-130).

Invited Journal Papers

  1. Orlosky, J. (2019) Current directions of HMD Research. The Journal of the Virtual Reality Society of Japan, Vol. 24 (3).
  2. Orlosky, J., Kiyokawa, K., Takemura, H. (2017). Virtual and Augmented Reality on the 5G Highway. Journal of Information Processing, (25),pp. 133-141.

Peer Reviewed Conferences

  1. *Taheritajar, A., Zhao, J., & Orlosky, J. (2026, January). Augmented Reality Visual Retrieval for Object Detection and Corpus-Guided Content Generation. In 2026 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR) (pp. 48-56). IEEE. Best Paper Nominee
  2. *Elliot, R., Benson, J., Rad, P. & Orlosky, J. (2026, January). 3D View Alignment and Autonomous Navigation of Telepresence Robots during Multi-Participant Interaction in Augmented Reality. In 2026 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR) (pp. 248-252). IEEE.
  3. *Taheritajar, A., Benson, J., Gibson, A., Wilburn, B., Zhao, J., & Orlosky, J. (2025, October). Scalable object detection in mixed reality using incremental re-training and one-shot 3D annotation. In the Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2025) (pp. 582–592). IEEE.
  4. Zhao, G., Orlosky, J., Kiyokawa, K., & Uranishi, Y. (2024, October). GlanXR: A Hands-Free Fast Switching System for Virtual Screens. In 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 111-119). IEEE. Best Paper Nominee
  5. Zhao, G., Hu, X., Orlosky, J., & Kiyokawa, K. (2024, June). ReAR Indicators: Peripheral Cycling Indicators for Rear-Approaching Hazards. In Proceedings of the 2024 International Conference on Advanced Visual Interfaces (pp. 1-9).
  6. Orlosky, J., Liu, C., Sakamoto, K., Sidenmark, L., & Mansour, A. (2024, March). EyeShadows: Peripheral Virtual Copies for Rapid Gaze Selection and Interaction. In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR) (pp. 681-689). Honorable Mention for Best Paper Presentation
  7. *Hirobe, D., Uranishi, Y., Orlosky, J., Shirai, S., Ratsamee, P., & Takemura, H. (2022). Characteristics of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays. In Proceedings of the 32nd International Conference on Artificial Reality and Telexistence. (pp. 139-147).
  8. *Huynh, B., Wysopal, A., Ross, V., Orlosky, J., & Höllerer, T. (2022, October). Layerable Apps: Comparing Concurrent and Exclusive Display of Augmented Reality Applications. In 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 857-863). IEEE.
  9. *Lim, D., Shirai, S., Orlosky, J., Ratsamee, P., Uranishi, Y., & Takemura, H. (2022, December). Evaluation of User Interfaces for Three-Dimensional Locomotion in Virtual Reality. In Proceedings of the 2022 ACM Symposium on Spatial User Interaction (pp. 1-9).
  10. Orlosky, J., & Grabowski, T. (2021, June). Genetic crossover in the evolution of time-dependent neural networks. In Proceedings of the Genetic and Evolutionary Computation Conference (pp. 885-891).
  11. *Liu, C., Orlosky, J., & Plopski, A. (2020, October). Eye Gaze-based Object Rotation for Head-mounted Displays. In Symposium on Spatial User Interaction (pp. 1-9).
  12. Orlosky, J., Huynh, B., & Hollerer, T. (2019, December). Using Eye Tracked Virtual Reality to Classify Understanding of Vocabulary in Recall Tasks. In 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR) (pp. 66-667). IEEE.
  13. Orlosky, J., Ezenwoye, O., Yates, H., & Besenyi, G. (2019, April). A Look at the Security and Privacy of Fitbit as a Health Activity Tracker. In Proc. of the 2019 ACM Southeast Conference (pp. 241-244). ACM.
  14. *Techasarntikul, N., Ratsamee, P., Orlosky, J., Mashita, T., Uranishi, Y., Kiyokawa, K., & Takemura, H. (2019). Evaluation of Embodied Agent Positioning and Moving Interfaces for an AR Virtual Guide.ICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments.
  15. *Liu, C., Plopski, A, Kiyokawa, T., Ratsamee, P., & Orlosky, J. (2018). IntelliPupil: Pupillometric Light Modulation for Optical See-through Head Mounted Displays. To Appear in In Mixed and Augmented Reality (ISMAR), 2018 IEEE International Symposium on. IEEE.
  16. Orlosky, J., Kim, P., Kiyokawa, K., Mashita, T., Ratsamee, P., Uranishi, Y., & Takemura, H. (2017, October). VisMerge: Light Adaptive Vision Augmentation via Spectral and Temporal Fusion of Non-visible Light. In Mixed and Augmented Reality (ISMAR), 2017 IEEE International Symposium on (pp. 22-31). IEEE.
  17. *Yano, Y., Orlosky, J., Kiyokawa, K., Takemura, H. (2016).Dynamic view expansion for improving visual search in video see-through AR. In Proceedings of the 26th International Conference on Artificial Reality and Telexistence and the 21st Eurographics Symposium on Virtual Environments (pp. 57-60).
  18. Theofilis, K., Orlosky, J., Nagai, Y., and Kiyokawa, K., (2016) Panoramic view reconstruction for stereoscopic teleoperation of a humanoid robot. In Humanoid Robots (Humanoids), 2016 IEEE-RAS 16th International Conference on (pp. 242-248). IEEE.
  19. Plopski, A.,Orlosky, J., Itoh, Y., Nitschke, C., Kiyokawa, K.,Klinker, G. (2016). Automated Spatial Calibration of HMD Systemswith Unconstrained Eye-cameras. In Mixed and Augmented Reality (ISMAR), 2016 IEEE International Symposium on (pp. 94-99).
  20. Itoh, Y., Orlosky, J., Kiyokawa, K., & Klinker, G. (2016). Laplacian Vision: Augmenting Motion Prediction via Optical See-Through Head-Mounted Displays. In Proceedings of the 7th Augmented Human International Conference 2016 (p. 16). ACM. Best Paper; Runner up for Lasting Impact Award in 2026
  21. Orlosky, J., Kiyokawa, K., Toyama, T., & Sonntag, D. (2015). Halo Content: Context-aware Viewspace Management for Non-invasive Augmented Reality. In the 20th International Conference on Intelligent User Interfaces (pp. 369-373). ACM.
  22. Toyama, T., Orlosky, J., Sonntag, D., & Kiyokawa, K. (2015). Attention Engagement and Cognitive State Analysis for Augmented Reality Text Display Functions. In the 20th International Conference on Intelligent User Interfaces (pp. 322-332). ACM.
  23. Kishishita, N., Kiyokawa, K., Orlosky, J., Mashita, T., Takemura, H., & Kruijff, E. (2014). Analysing the effects of a wide field of view augmented reality display on search performance in divided attention tasks. In Mixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on (pp. 177-186). IEEE.
  24. Orlosky, J., Wu, Q., Kiyokawa, K., Takemura, H., & Nitschke, C. (2014). Fisheye vision: peripheral spatial compression for improved field of view in head mounted displays. In the 2nd ACM Symposium on Spatial User Interaction (pp. 54-61). ACM.
  25. Toyama, T., Orlosky, J., Sonntag, D., Kiyokawa, K. (2014). A natural interface for multi-focal plane head mounted displays using 3D gaze. Inthe working conference on Advanced visual interfaces, 2014 (pp. 25-32).
  26. Orlosky, J., Kiyokawa, K., Takemura, H. (2013). Dynamic Text Management for See-through Wearable and Heads-up Display Systems. Inthe 2013 International Conference on Intelligent User Interfaces. (pp. 363-370). ACM. Best Paper

Peer Reviewed Posters, Demos, Consortia, and Workshops

  1. *Erb, L., & Orlosky, J. (2024, March). Tremor Stabilization for Sculpting Assistance in Virtual Reality. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 753-754). Best Poster
  2. *Koji, M., Uranishi, Y., Kiyokawa, K., Orlosky, J., Ratsamee, P., Kobayashi, M. (2023). Virtual Zoomorphic Accessories for Enhancing Perception of Vehicle Dynamics in Real-Time. InProceedings of the 32nd International Conference on Artificial Reality and TelexistenceICAT-EGVE (Posters & Demos) (pp. 41-42).
  3. Zhao, G., Hu, X., Orlosky, J., Kiyokawa, K. (2023). ReAR- A Peripheral Indicator for Rear-Approaching Vehicles While Cycling. To appear in the 2023 International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct).
  4. *Mansour, A., Orlosky, J. (2023). Approximated Match Swiping: Exploring more Ergonomic Gaze-based Text Input for XR. To appear in the extended proceedings of the International Symposium on Mixed and Augmented Reality. IEEE.
  5. Bektaş, K., Kim, J., Peng, H., Kiyokawa, K., Steed, A., Höllerer, T., Kos’myna, N., Sra, M., Orlosky, J. and & Akşit, K. (2022, May). Telelife: A vision of remote living in 2035. In Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems, CHI (Vol. 22).
  6. *Shaltout, N., Monteiro, D. V., Perusquía-Hernández, M., Orlosky, J., & Kiyokawa, K. (2022). How Anxiety State and Acceptance of an Embodied Agent Affect User Gaze Patterns. In CEUR Workshop Proceedings (Vol. 3297).
  7. *Lim, D., Shirai, S., Orlosky, J., Ratsamee, P., Uranishi, Y., & Takemura, H. (2022, October). Exploring Three-Dimensional Locomotion Techniques in Virtual Reality. In 2022 International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 501-502).
  8. *Hirobe, D., Uranishi, Y., Orlosky, J., Shirai, S., Ratsamee, P., & Takemura, H. (2022, October). Objective Measurements of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays. In IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 389-390).
  9. *Takahashi, R., Shirai, S., Orlosky, J., Uranishi, Y., & Takemura, H. (2021, October). A Japanese Character Flick-Input Interface for Entering Text in VR. In 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 251-253). IEEE.
  10. *Zhao, G., Orlosky, J., & Uranishi, Y. (2021, March). Evaluating Presence in VR with Self-Representing Auditory-Vibrotactile Input. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 577-578). IEEE.
  11. *Yoshimi, K., Ratsamee, P., & Orlosky, J. (2021). AREarthQuakeDrill: Toward Increased Awareness of Personnel during Earthquakes via AR Evacuation Drills. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 446-447). IEEE.
  12. Wei, Y., Orlosky, J., & Mashita, T. (2021). Visualization and Manipulation of Air Conditioner Flow via Touch Screen. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 430-431). IEEE.
  13. *Huynh, B., Orlosky, J., & Höllerer, T. (2020). Designing a Multitasking Interface for Object-aware AR applications. In 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 39-40). IEEE.
  14. *Sakamoto, K., Shirai, S., Orlosky, J., Nagataki, H., Takemura, N., Alizadeh, M., & Ueda, M. (2020). Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 422-426). IEEE.
  15. *Alexander, D., Nguyen, T, Keller, P., Orlosky, J., Brown, S., Wood, E., Ezenwoye, Oand Jirau-Rosaly, W. (2020). Design of Visual Deficit Simulation for Integration into a GeriatricPhysical Diagnosis Course. To appear in the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces. IEEE.
  16. *Goncalves, P., Machulla, T. andOrlosky, J., (2020).An Augmented Reality Assistant to Support Button Selection for Patientswith Age-related Macular Degeneration. To appear in the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces. IEEE.
  17. *Sakamoto, K., Shirai, S., Orlosky, J.,Nagataki, H., Takemura, N., Alizadeh, M., Ueda, M. (2020). Exploring Pupillometry as a Method to Evaluate Reading Comprehensionin VR-based Educational Comics. To appear in KELVAR: 4th Annual Workshop on K-12+ Embodied Learning through Virtual and Augmented Reality2020, IEEE Conference on Virtual Reality and 3D User Interfaces. IEEE.
  18. Orlosky, J., Liu, C., Kalkofen, D., & Kiyokawa, K. (2019, October). Visualization-Guided Attention Direction in Dynamic Control Tasks. In 2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 372-373). IEEE.
  19. *Techasarntikul, N., Mashita, T., Ratsamee, P., Uranishi, Y., Takemura, H., Orlosky, J., & Kiyokawa, K. (2019, March). Evaluation of Pointing Interfaces with an AR Agent for Multi-section Information Guidance. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1185-1186). IEEE.
  20. *Zhang, H., & Orlosky, J. (2019, March). Thermal HDR: Applying High Dynamic Range Rendering for Fusion of Thermal Augmentations with Visible Light. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1263-1264). IEEE.
  21. *Hartney, J. H., Rosenthal, S. N., Kirkpatrick, A. M., Skinner, J. M., Hughes, J., & Orlosky, J. (2019). Revisiting Virtual Reality for Practical Use in Therapy: Patient Satisfaction in Outpatient Rehabilitation. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 960-961). IEEE.
  22. *Huynh, B., Orlosky, J., & Höllerer, T. (2019, March). In-Situ Labeling for Augmented Reality Language Learning. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1606-1611). IEEE.
  23. *Huynh, B., Orlosky, J., & Höllerer, T. (2019, March). Semantic Labeling and Object Registration for Augmented Reality Language Learning. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 986-987). IEEE.
  24. *Kim, P., Orlosky, J., Kiyokawa, K., Ratsamee, P., & Mashita, T. (2017, October). DotWarp: Dynamic Object Timewarping for Video See-Through Augmented Reality. In Mixed and Augmented Reality (ISMAR-Adjunct), 2017 IEEE International Symposium on (pp. 184-185). IEEE.
  25. *Mori, M.,Orlosky, J., Kiyokawa, K., Takemura, H. (2016). A Transitional AR Furniture Arrangement System with Automatic View Recommendation. In Mixed and Augmented Reality (ISMAR-Adjunct), 2016 IEEE International Symposium on (pp. 158-159).
  26. Orlosky, J., Weber, M., Gu, Y., Sonntag, D., & Sosnovsky, S. (2015). An Interactive Pedestrian Environment Simulator for Cognitive Monitoring and Evaluation. In the 20th International Conference on Intelligent User Interfaces Companion (pp. 57-60). ACM.
  27. Orlosky, J.,Depth based interaction and field of view manipulation for augmented reality. (2014). In the adjunct publication of the 27th annual ACM symposium on User interface software and technology (pp. 5-8).
  28. Orlosky, J., Toyama, T., Sonntag, D., Sarkany, A., & Lorincz, A. (2014). On-body multi-input indoor localization for dynamic emergency scenarios: fusion of magnetic tracking and optical character recognition with mixed-reality display. In Pervasive Computing and Communications Workshops (PERCOM Workshops), 2014 IEEE International Conference on (pp. 320-325). IEEE.
  29. Orlosky, J., Toyama, T., Sonntag, D., and Kiyokawa, K. (2014) "Using Eye-Gaze and Visualization to Augment Memory." In Distributed, Ambient, and Pervasive Interactions, pp. 282-291. Springer.
  30. Orlosky, J., Kiyokawa, K., Takemura, H. Towards Intelligent View Management: A Study of Manual Text Placement Tendencies in Mobile Environments Using Video See-through Displays.In Mixed and Augmented Reality (ISMAR), 2013 IEEE International Symposium on (pp. 281-282). IEEE.
  31. Orlosky, J., Kiyokawa, K., & Takemura, H. Management and Manipulation of Text in Dynamic Mixed Reality Workspaces, In the 2013 International Symposium on Mixed and Augmented Reality, Doctoral Consortium, (pp. 1-4) IEEE.
  32. Kishishita, N., Orlosky, J., Mashita, T., Kiyokawa, K., Takemura, H. (2013, March). Investigation on the Peripheral Visual Field for Information Display with Real and Virtual Wide Field-of-view See-through HMDs. In 3D User Interfaces (3DUI), 2013 IEEE Symposium on (pp. 143-144). IEEE.
  33. Walker, B., Godfrey, M., Orlosky, J., Bruce, C., Sanford, J. (2006). Aquarium Sonification: Soundscapes for Accessible Dynamic Informal Learning Environments. Proceedings of The 12th International Conference on Auditory Display.(pp. 238-241).

Non-peer Reviewed Work

  1. Kouame, G., Wood, E., & Orlosky, J. (2021). A Virtual Reality Library Space for Health Centered Education and Well-Being. Journal of Hospital Librarianship, 1-8.
  2. Ratsamee, P., Uranishi, Y., Orlosky, J., Higashida, M., & Takemura, H. (2021). SmartVP: An autonomous Viewpoint Selection for Watching a Boxing Game in Virtual Reality. システム制御情報学会研究発表講演会講演論文集, 65, 276-279.
  3. Orlosky, J. (2017, June). Toward Parallel Consciousness: Classifying User State to Improve Augmentation Relevance. In Ubiquitous Virtual Reality (ISUVR), 2017 International Symposium on (pp. 34-37). IEEE.
  4. *Yates, H.A., Winslow, D.R., Orlosky, J., Ezenwoye, O. Besenyi, G.M. (in press). The future of active living big data: Validity and reliability of wearable activity trackers. Accepted for poster presentation at the 14th Annual Active Living Research Conference, February 11 – February 14, 201, Banff, Alberta, Canada.
  5. *Patel, S., Orlosky, J., Stewart, J., Coughlin, S.S., Besenyi, G.M. (in press). FitBit wearable devices: Accessing physical activity data for health promotion and intervention research. Accepted for oral presentation at the American Public Health Association 145th Annual Meeting and Exposition, Nov 4-8, 2017, Atlanta, GA.
  6. *Yates, H., Orlosky, J., Ezenwoye, O., Besenyi, G.M. (in press). Physical activity wearable technology: Assessing security and privacy risks for use in health research. Accepted for oral presentation at the American Public Health Association 145th Annual Meeting and Exposition, Nov 4-8, 2017, Atlanta, GA.
  7. Orlosky, J.,Adaptive Display for Augmented Reality. (2015, July). The 9th Young Researcher’s Retreat, Nara, Japan. Best Poster
  8. Sonntag, D., Orlosky, J., Weber, M., Gu, Y., Sosnovsky, S., Toyama, T., & Toosi, E. N. (2015, June). Cognitive Monitoring via Eye Tracking in Virtual Reality Pedestrian Environments. In Proceedings of the 4th International Symposium on Pervasive Displays (pp. 269-270). ACM.
  9. Voros, G.,MiksztaiRethey, B., Vero, A.,Orlosky, J., Toyoma, T., Sonntag, D.,Lorincz. A.,(2014). Mobile AAC Solutions using Gaze Tracking and Optical Character Recognition. In the 16th Biennial Conference of the International Society for Augmentative and Alternative Communication (ISAAC).
  10. Vero,A., B. MiksztaiRethey, B., Pinter, B.,Voros, G.,Orlosky, J., Toyoma, T., Sonntag, D.,Lorincz. A. (2014). Gaze Tracking and Language Model for Flexible Augmentative and Alternative Communication in Practical Scenarios. In the 16th Biennial Conference of the International Society for Augmentative and Alternative Communication (ISAAC).
  11. Orlosky, J., Kiyokawa, K., Takemura, H. Automated Text Management for Wearable and See-through DisplaySystems. (2013). Workshop at The 6th Korea-Japan Workshop on Mixed Reality, Okinawa, Japan.
  12. Orlosky, J., Kiyokawa, K., Takemura, H. Scene Analysis for Improving Visibility in Wearable Displays. (2013). In The 16th Meeting on Image Recognition and Understanding, Tokyo, Japan.
  13. Orlosky, J. Katzakis, N. Kiyokawa, K. Takemura, H. (2012). Torso Keyboard: A Wearable Text Entry Device That Can Be Used While Sitting, Standing or Walking. Inthe 10th Asia Pacific Conference on Human Computer Interaction.(pp. 781-782).